Sunday, August 27, 2017

Sunday Rerun: When The Spirit Moves You!



Martinex1: Today we have another Sunday Rerun for you, as we harken back to June 27, 2015 from the great and legendary Bronze Age Babies site, when Redartz blogged about Will Eisner and The Spirit.  I thought this was definitely worth a second look, so enjoy...

Redartz:  Hey, thanks partner!  Glad you pulled this one up. It was a great pleasure working this one up for Doug and Karen back at the good 'ol BAB. And it had a lot of special meaning for me, huge Eisner fan that I am. So it's  only appropriate that we run it now, this year: the 100th. Anniversary of Will Eisner's birth. Which , by the way, is amazing; Jack Kirby's hundredth anniversary too. What a mammoth pair; two absolute cornerstones of the art of comic books (or sequential art, as Will would say). Hope you all find it interesting...


The Spirit (Warren Magazine) #3 (August 1974)(cover by Eisner with colors by Rich Corben)
Art and story by Will Eisner

Redartz: Greetings everyone! Recently, during several different conversations, several folks have recalled Warren's Spirit magazine . It seems like a fine time to give this deserving title some attention, so: today we will look at a book that absolutely knocked me out when I first bought it lo, those many years ago. Upon re-reading it for this review, for the first time in years, I found it even better than I remembered. So, with no further delay, let's have a look.

To begin with, this magazine was loaded with goodies. It featured 8 individual stories, with the dates of original publication included in some cases (don't know why this wasn't the case with all; some stories simply noted “Copyright 1974 Will Eisner”). The stories included: “Black Alley”, “Fox at Bay”, “Surgery”, “Foul Play”, “Paraffin”, “The Embezzler”, “The Last Hand” and “Lonesome Cool”. All the stories are presented in beautiful black-and-white with gray wash, except for “Paraffin”; which was reprinted in full color. This was the standard for this magazine: mostly b/w with a color story each issue . Additionally, there was a two-page letter column and a one-page feature: “Will Eisner Interviews the Spirit” (more about which will follow shortly). All the stories in this magazine are enjoyable; but in the interests of brevity we will look at one: “Fox at Bay” (by the way, my apologies for the scans; the gray tone seemed to create patterns upon scanning which were frustratingly resistant to correction).


At this point, I would note that much and more has been written about Will Eisner; and by folks far better qualified than I. However, I must note a few observations about Eisner's work in general:

First, his artwork is peerless. Eisner's drawings read like stills from a classic film. His use of shadows, his dramatic composition and unusual perspectives literally pull you from panel to panel. His pen linework is stunning, and he virtually defines expressive characterization. Each face, each figure just bleeds emotion. Then there is his lettering, and his famous penchant for incorporating the logo in so many different ways into the splash pages of his stories. It is with good reason that Will Eisner is considered a giant in the history of  comic art.

Second, his writing cannot be underestimated. As noted above, each story here was powerful, Eisner blends high drama, comedy, and an almost EC-ish (does that sound right?) bit of horror. Some stories are  light hearted and gentle; some quite humorous, some stories can be quite violent; Denny Colt ( our hero, the Spirit) seems to be constantly getting his head bashed in. Our chosen story falls into the latter category.


“Fox at Bay” opens with one of those  logo plays for which Eisner is known. We follow the Spirit past watchful police, past a trail of sprawled bodies on the ground, The text tells us that the Fox, Reynard, has already left numerous victims and awaits in his lofty hideaway. The Spirit enters a phone booth and proceeds to dial (yes, this certainly sets our timeframe) Reynard's number. We see Reynard himself busy ignoring the ringing phone as he types away at his typewriter (another remnant of yesteryear). It seems Reynard, portrayed through his dialogue as a man of some intelligence, is performing an experiment of sorts: having established himself as a multiple killer, he wants to gauge his reactions (as a perfectly sane man- his words, not mine) to being pursued and cornered by the law. Upon reading this, I found him eerily relevant today, considering the heartbreaking deeds committed by some elements in the news recently. 

At this point, Commissioner Dolan (the Spirit's friend and foil on the Central City Police ) calls up to Reynard to surrender. Reynard answers with a burst from his machine gun, then answers the phone. He requests the Spirit stop calling, as he is becoming a distraction from the experiment. Reynard then inventories his supplies, while below Commissioner Dolan is ready to fire the tear gas. The Spirit convinces Dolan to give him a count of 200 to stop the Fox on his own, and so the countdown begins.


Eisner builds the suspense as he switches the viewpoint back and forth between the Spirit (working his way to the skylight above the Fox) and Dolan; both keeping up the count. We get a peek into Reynard's head as we see his typed page, describing slight regret for the families of his victims (but not much, they were all part of the experiment, after all). Reynard notes that the police have been quiet, and decides to draw their fire by shooting off a few rounds. This results an officer being hit, and said officer's distraught comrade shoots back. Unfortunately, his shots hit the Spirit (still lurking above the skylight) . The panel showing the Spirit's pain as the bullets hit his legs is almost excruciating in itself. He then falls through the skylight and ends up on the floor, right in front of the Fox!


Below, Dolan and his officers see no option as yet other than to keep up the count. Upstairs, the Fox considers the Spirit to be helpless with his leg wounds, and offers to let the Spirit 'sit back and watch'. The Spirit is having none of that, however. He tries to convince Reynard of the futility of his situation, while struggling to gain his feet. Reynard's reply is a swift whack to the head with the butt of his rifle. Two panels later the Spirit has gotten hold of Reynard's typewriter and hurls it at his captor, all the while keeping the count in his head ( can this guy take a beating, or what!?).
            
Having lost his typewriter, Reynard decides to make his final journal entries by hand, and then to kill both the Spirit and himself. However, our relentless hero has dragged himself across the floor and secreted himself behind Reynard's chair, which he then upends; spilling the Fox to the floor (just as the count reaches 200, of course). Thinking he has the situation settled, the Spirit tries in vain to reach Dolan by phone to prevent a rush of police fire. As he begs for an answer to his call, the still-treacherous Fox has regained his feet, and his weapon. Just as Reynard raises his rifle to bludgeon the oblivious Spirit,  a rain of bullets from the broken skylight ends the Fox's threat once and for all. Dolan has arrived, and helps the wounded Spirit from the Fox's lair. The final panel shows them passing beside the same “Spirit” logo that was used in the initial page, as the phone in the booth keeps ringing, ringing...


After finishing this story, I was struck by the level of intensity , and by the Spirit's ability to take a licking (and a few bullets, a head clubbing, etc). Denny Colt reminds me of Batman in this regard, as he lacks superpowers or invulnerability. Actually, the Spirit doesn't even have Batman's level of training or weaponry. Denny Colt is just a guy, a very resilient, tough guy who keeps on smiling despite his current circumstance. Incidentally, there was a wonderful one-shot several years ago published by DC, featuring these two : Batman/the Spirit. Presented by Jeph Loeb and Darwyn Cooke, this book offers loads of good reading, and a fun tour through both heroes' rogues galleries.
             
All through this story, Eisner's artistic skills are evidenced. For example, the second story page; note the dramatic lighting on the wall both highlighting the bullet holes and obscuring the police officer's face. Note any of the faces in the story, where with even but a few lines Eisner captures the character's emotions effectively. Then there is the beautiful composition displayed in the 6th. Panes of page 18: the Spirit is framed visually by the shards of the broken skylight through which he just fell. Almost lost the edge is the thin face of the Fox, also framed but obscured by the intact glass. If one is inclined to choose a comic to leaf through just to admire the drawing, an Eisner book is a perfect choice.

Finally, there is the Eisner/Spirit interview. The author questions his creation about crimefighting, his relevance to contemporary society, and his attitudes about women (even going so far as to bait the Spirit about the possibility of having him married). The entire interview is handled with cleverness and humor, and is accompanied by small face shots of the two speakers. Eisner casts his keen eye upon himself here, and the results are both thought-and smile-provoking.


These Warren editions of the Spirit were a great introduction to Will Eisner's work. The larger size allowed the artwork to be more easily admired, and the color sections with their higher quality stock were a big plus. Collecting this series led me to explore some of Eisner's other work; including his graphic novel “A Contract With God”. I even found one of his issues of P.M.; a maintenance periodical he did for the army (featuring a lot of his Eisner wit, among the drawings). I also was led to hold a great respect for a man who remains, always, a comics legend.

Saturday, August 26, 2017

Chew the Fat: Nostalgia and the '20 Year Rule'





Redartz:  Hello friends! Today we are going to toss a concept out to you, and let you 'chew the fat' on it. I have often thought that nostalgia seems to operate on a 20 year cycle. I don't know if that has something to do with the generational shift that occurs over that time, or why else it may be. But if you consider it, you may agree. 

Back in the 70's, if you're old enough to remember, there was a nostalgic craze for the 1950's. Shows like "Happy Days" were hugely popular, and films such as "American Graffiti" and "Grease".
Move forward to the 1980's, and now the 60's were in vogue. Remember comeback hits from Roy Orbison and the Monkees? 
Move onward to the 90's, which brought us 70's nostalgia. "That 70's Show", "The Wonder Years". I was amazed at the time to hear 70's tunes played on the radio as classic hits. 
And nowadays we keep hearing about 90's nostalgia. It just keeps on going; forward, ever forward. So can we expect to have fond thoughts of the Marvel cinematic universe, Facebook and Adele when 2030 arrives?

Friday, August 25, 2017

Two Questions: Villains, Capers and Catastrophes!



Martinex1: I am looking forward to the weekend, and pondering a set of questions related to comics. There are definitely more than two questions today, but there are two themes.   Perhaps you can help me out with your input.  Allow me to explain...

QUESTION 1: This set of questions is related to villainy in comics. I've realized that outside of the core books I purchased I often gravitated toward books where I liked the villain (in the entertainment sense).  And counter to that, if a villain did not intrigue me I often hesitated even when buying my must-have books.  So what makes a good villain?  Can a villain outstay his welcome and appear too frequently? What would make you give a new villain a chance?  And how do villains like Dr. Doom excel while others fail.  How did Dr. Doom become more popular or recognizable than a guy like Kang?  Who captures your attention and why?



QUESTION 2:  There seem to be different levels of threats within comic books: the personal threat, the street level crime, the grand conspiracy, the cataclysmic natural disaster, and the cosmic existential threat.   Perhaps there are even more.  Which do you prefer and why?  Do you lean toward the personal story or the cosmic crisis?








Thursday, August 24, 2017

This and That: All about Pin-Up Pages...




Redartz:  Hello culture fans!  Today we have a treat for you. Nothing but eye candy, comic style. Yes, we're talking about pin-up pages. Just a little extra goodie added into a comic, not part of a story but always a welcome addition. There have been dramatic, artistically breathtaking pinups. 'Cheesecake' and 'beefcake' type pinups. Humorous pinups. Educational/historic pinups. Tribute pinups. Indeed there are feature  pages galore. Often found in Annuals and anniversary issues, frequently seen in romance and teen comics. And certainly a common inclusion in good old superhero comics. So Marti and I will offer up a smorgasbord of one-page (and sometimes two-page) wonders. By the way, the Batman /Robin two-pager below is a seldom-seen gem; by Carmine Infantino and Murphy Anderson- from Batman 181, the intro of Poison Ivy. Often removed, which is why finding that key book complete can be challenging...



Martinex1:  I have to start by saying that I love pin-ups.   My start with comics included pass-me-down books from the Silver and early Bronze Age, and those comics seemed to be laden with extras including pin-ups, diagrams, and team poses.   But when we first traded messages about discussing this topic, my mind immediately went to the Fantastic Four.  That book seemed to always have some pin-up and Jack Kirby seemed to relish in the creation of those.



Redartz:  Great call on the FF. That book really did feature some amazing pinup shots. Kirby was a master at these, just as he mastered so much more. 

Martinex1: I always enjoyed when when the team "autographed" the art as if they were directing a message right to the reader.   During John Byrne's tenure on the book he reinvigorated the concept and created some of his own; he even included the "signatures" on his team pin-up.





Redartz:  Quite right, Marti. Byrne was just as adept at these pinups as the King was. I love how much personality he gives the team members. 
 Of course, Marvel's other early giant, the web-slinger, was no slouch in the pinup department either. Here's my favorite pinup from the Amazing Steve Ditko. Steve did so many pinups, in regular issues and annuals, it's hard to pick just one, but this is just plain fantastic.



Martinex1:  I was just looking at that page the other day.   Not only does it make Spidey wonderfully mysterious, it acted as almost a checklist of all the villains he faced up until that point. I wonder if Ditko inked that himself.

Redartz: And, how can we not give Mr. Romita Sr. a nod?   By the way, the center page below is from Amazing Spider-Man 600, just to show that the pinup is not completely dead! The page on the right, below, is a wonderful bit of fun from "Unknown Tales of Spider-Man" Annual 2, by Archie artist Dan DeCarlo.  I just love that...





Martinex1: I would have liked to see DeCarlo draw a Marvel hero comic; that would have been fun.  In the early heyday, Marvel stretched the Pin-Up Pages to include some oddball characters, lesser known entities, and even villains.  Thor, and all of the characters therein, was second on my mind when thinking about this topic; that book had some great pin-ups.  In some cases I learned about the characters as there was added script to explain their history.  It was a bit of a precursor to the handbooks of the 1980s.





Martinex1: I also recall pin-ups with cutout outfits and fashions.  My sisters used to play with those paper dolls and their clothes.  Betty, Veronica, Katy Keene, Chili, and even Sugar and Spike had those pages.  I am sure that type of theme is lost to the ages.   





Redartz:  Glad you noted these, and especially my good friends Sugar and Spike! Of course, many of the pinups found in Archie comics were sort of one-panel jokes, such as this beaut :


Martinex1:  Although not nearly as frequent, there were some pin-ups that crept later into the Bronze Age that I really enjoyed.  I remember being intrigued by these Micronauts and ROM pages.


Redartz:  Those are sharp, indeed. Some of the coolest artwork in comics can be found in pinups, such as these from Barry Windsor-Smith, Bernie Wrightson, Curt Swan...


 Adam Kubert, Will Eisner, and Brian Bolland:


And of course Dell/Gold Key often had pinups in their television-based comics, sometimes using photographs...





And finally, let me add a big favorite from Legion of Superheroes 300, an incredible two-page spread from Kieth Giffen and Larry Mahlstedt. If you look closely you might find a couple guest stars.





Martinex1:  Well Red, this was a fun journey and it had me looking at some art that I hadn't perused in decades (and some I had never seen).   It really goes back to a nostalgic time, and it was interesting to see how much extra effort the creators and publishers put into their work back in the day.  Maybe pin-ups were just page filler, but I always liked how they were presented and what they added to the comic book experience. Thanks for inviting me to opine on the topic.

Redartz:  Thank you, Marti, for joining me in saluting these great extras found only in the world of comics (you don't get pinup shots in movies, or a special insert paragraph in a novel). Just one more reason to love the medium of comic books!


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